Wednesday, September 10, 2014

Destiny first impressions

So I've played some Destiny on PS4 and here's what I think:

GOOD:

  • It's like Halo in that the minute-to-minute action is fantastic and absolutely the main draw.
  • It's like Rogue Legacy in that it is very difficult but not punishing. Enemies are really tough and hit surprisingly hard. Each encounter, even on normal difficulty, can get you killed. It's edge-of-your-seat gaming at its best. However, in most cases dying has very little effect. At most you have to replay about 5 minutes of content.
  • It is one of the best looking video game I've ever played. The graphical improvement compared to the Beta is staggering, maybe that was a PS3 build?
  • It's like Mass Effect in that the music is subtle but improves the game tremendously. Whaaaa-whuh-whaaaaaaaaa
  • It's like Age of Empires in that managing your resources is actually a fun game: ammo limits are balanced almost perfectly.

BAD:

  • It's like Diablo III in that the story is laughably bad, but it doesn't really matter.
  • It's like Killzone Shadowfall in that it plays fast an loose with physics (gravity on the moon = gravity on Earth because... it just is).
  • It's like Battlefield in that playing more will unlock tweaks to your character, but calling it an RPG is a bit of a stretch.
  • It's like original World of Warcraft, in that sometimes the best strategy is to sit and wait for a minute or so while your long cooldowns reset instead of fast-resetting when out of combat


INTERESTING:

  • It's like Civilization V or the Sims in that the game as it is originally released is clearly not the final game as it was envisioned/intended; expansions will radically change this game over time, which means that it's designed to rope you back in every six months over a long period of time, rather than grabbing 40 hours right away. The level cap (20), the number of maps (3 planets plus the moon), and the number of classes and class options are obviously blunted numbers. All of those will go up over time to increase content. How good that content is and how much they charge for it will be very interesting to see. I'm hopeful!
  • Like the original (loot 1.0) Diablo III, the loot stream isn't well balanced yet. At level 8 out of 20, most of my armor and my primary weapon are all vanilla items with no special perks or powers. I'd say by level 5 or 6, everything should be fancy. Why not?
Note: I haven't played any PvP, this is all based on PvE through level 8.

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